No. 6 (109), 2024 · 637–641 · DOI: 10.24412/1991-5497-2024-6109-637-641
ANALISYS OF TRANSLATION TRANSFORMATIONS USAGE IN AUDIOVISUAL TRANSLATION WITH TV SERIES THE LAST OF US EXAMPLES
Abstract
This article analyses the voiceover translation of The Last of Us TV series, based on the video game. The comparison of the original game and its film adaptation has made us conclude that differences mainly occur in the storyline and dialogues which must meet the cinema rules requirements, to the timing of the episodes and maintaining the audience interest. In order to achieve equivalence, the analysis of translation transformations has been implemented, they have carried out the transition from original to the communicative equivalent units, namely complex transformations, addition or omission and lexical transformations. Other frequently used transformations are concretization, syntactic and idiomatic ones, but the least used are grammatical substitutions, compensation and antonymic translation. While carrying out the analysis we drew our attention to the fact that there are cases when one and the same example can be translated by using several transformations and this fact can improve the quality of translation and equivalence achievement.
Keywords: audiovisual translation, translation transformations, translation studies, film adaptations, video games
Full text in Russian.
How to cite
Mefodeva M.A., Samarkina N.O., Gutman E.V. ANALISYS OF TRANSLATION TRANSFORMATIONS USAGE IN AUDIOVISUAL TRANSLATION WITH TV SERIES THE LAST OF US EXAMPLES. The World of Science, Culture and Education. 2024. No. 6 (109). 637–641. DOI: 10.24412/1991-5497-2024-6109-637-641