The World of Science, Culture and EducationISSN 1991-5497 · ISSN 1991-5500

No. 3 (106), 2024 · 494–497 · DOI: 10.24412/1991-5497-2024-3106-494-497

THE PECULIARITIES OF THE RELATIONSHIP BETWEEN COMPUTER GAMES AND THE IMAGE OF THE WORLD OF THE PLAYER

Amosov N.V.

Abstract

The relevance of the paper is defined by the fact that computer games is a popular phenomenon of contemporary culture. The researcher observes this phenomenon through the lens of the notion of the image of the world in contemporary psychology. The obkective of the paper is to formulate the character of interrelationship between a computer game and the image of the world of a player. Via various examples from different games the influence of the image of the world on game situation appraisal and decision-making is revealed. The basis of the paper is found in the activity theory proposed and developed by A.N Leont’ev. The theoretical and practical significance as given in the paper is immense as new and unexplored aspects of this new and rapidly developing phenomenon are being highlighted. The given materials allow to suggest complex ties between the image of the world and computer games. The topic clearly possesses highly valuable scientific applications and requires further research.

Keywords: computer games, image of the world, psycholinguistics, picture of the world, model of the world, strategies, activity theory, culture, entertainment

Full text in Russian.

How to cite

Amosov N.V. THE PECULIARITIES OF THE RELATIONSHIP BETWEEN COMPUTER GAMES AND THE IMAGE OF THE WORLD OF THE PLAYER. The World of Science, Culture and Education. 2024. No. 3 (106). 494–497. DOI: 10.24412/1991-5497-2024-3106-494-497