No. 2 (105), 2024 · 33–35 · DOI: 10.24412/1991-5497-2024-2105-33-35
DEVELOPMENT OF SPONTANEOUS FOREIGN LANGUAGE SPEECH OF HIGH SCHOOL STUDENTS THROUGH GAMIFICATION: PSYCHOLOGICAL ASPECTS
Abstract
The study represents an innovative approach to the development of spontaneous foreign language speech of higher school students through the use of gamification. The work analyzes definitions of gamification and its features, as well as methods of integration into the educational process. Gamification often involves psychological aspects that help to better understand the “cycle” that motivates students while learning. Particular attention is paid to the psychological aspects of learning, such as creativity, motivation, memory and attention. The author explores gamification as a way to develop not only language skills, but also to overcome the language barrier in the learning process. Learning using game elements contributed to the development of creativity and increased attention of students. Considering the possible psychological implications of gamification, experts in the field of educational gamification require great pedagogical caution when designing gamified learning environments. The conclusion of the study is that the interaction of all these psychological aspects through gamification promotes deep and successful acquisition and development of spontaneous foreign language speech, making learning more productive.
Keywords: gamification, development of spontaneous foreign language speech, psychological aspects
Full text in Russian.
How to cite
Gabullina A.Sh. DEVELOPMENT OF SPONTANEOUS FOREIGN LANGUAGE SPEECH OF HIGH SCHOOL STUDENTS THROUGH GAMIFICATION: PSYCHOLOGICAL ASPECTS. The World of Science, Culture and Education. 2024. No. 2 (105). 33–35. DOI: 10.24412/1991-5497-2024-2105-33-35