The World of Science, Culture and EducationISSN 1991-5497 · ISSN 1991-5500

No. 1 (98), 2023 · 59–62 · DOI: 10.24412/1991-5497-2023-198-59-62

DIGITAL DESIGN ACTIVITY AS A MEANS OF FORMING THE DIGITAL COMPETENCE OF STUDENTS OF HUMANITIES

Molchanova I.I., Makushkin S.A., Serikova N.A.

Abstract

The article studies a problem of application of project-digital activity in the educational process of the university as a means of forming the digital competence of students of humanities. The expediency of introducing educational digital projects into the educational process of universities is substantiated. The components of digital competence of students of humanities are defined. The article proves that one of the factors that contributes to the effective development of the educational process of the university is the formation of digital competence of students by means of project-digital activities. Digital content tools are presented and analyzed when performing digital design activities. Experimental verification of the formation of digital competence of students of humanities on the basis of design and digital activities proved its effectiveness.

Keywords: digital competence, students of humanities, design and digital activity, digital project.

Full text in Russian.

How to cite

Molchanova I.I., Makushkin S.A., Serikova N.A. DIGITAL DESIGN ACTIVITY AS A MEANS OF FORMING THE DIGITAL COMPETENCE OF STUDENTS OF HUMANITIES. The World of Science, Culture and Education. 2023. No. 1 (98). 59–62. DOI: 10.24412/1991-5497-2023-198-59-62