The World of Science, Culture and EducationISSN 1991-5497 · ISSN 1991-5500

No. 4 (107), 2024 · 180–182 · DOI: 10.24412/1991-5497-2024-4107-180-182

THE POTENTIAL OF GAME TECHNOLOGIES IN THE EDUCATIONAL PROCESS OF ENGLISH LANGUAGE LEARNING

Achmizova S.Ya.

Abstract

The article describes the role of game technologies in the educational process of learning English at school. In the author’s opinion, the teacher should choose effective teaching methods, corresponding to the set goals that will help to form motivation for learning English. In the modern world, teaching English in primary school is of special importance and is an integral part of the educational process. The inclusion of games in teaching English in primary school contributes to effective learning, development of key skills and increasing motivation. The use of game technology in teaching English in primary school has shown significant success in the development of students’ oral language and skills. The author concludes that game technologies can be considered in the scientific, procedural and activity aspect, they have a certain structure (goals, objectives, content, methods (techniques, means), forms of training) and must meet a number of requirements. Games provide simultaneous development of the practical, cognitive and emotional spheres of a person.

Keywords: use, game technologies, educational process, English language, teacher, student

Full text in Russian.

How to cite

Achmizova S.Ya. THE POTENTIAL OF GAME TECHNOLOGIES IN THE EDUCATIONAL PROCESS OF ENGLISH LANGUAGE LEARNING. The World of Science, Culture and Education. 2024. No. 4 (107). 180–182. DOI: 10.24412/1991-5497-2024-4107-180-182