No. 3 (112), 2025 · 120–125 · DOI: 10.24412/1991-5497-2025-3112-120-125
SCENARIO-BASED DESIGNING APPROACH TO COMPUTER-BASED TRAINING SYSTEMS
Abstract
The necessity to modernize and improve the quality of the educational system development gets its positive results when meeting the state regulatory requirements of federal educational standards, one of which is the intensive use of information computer technologies in the educational process. The urgency of the problem is due to a scenario-based approach to presenting the content of learning in programmed educational tools, being the only method to represent the topic of an interactive training session, its content, the distribution of time, the duration of parts of the lesson and the time for students to complete learning elements in the learning process. This paradigm contributes to the creation of educational software tools up to invariant artificial intelligence technologies. However, the elimination of all the disadvantages of the scenario approach can only be achieved if a teacher is involved in the operational solution of any pedagogical task through learning management. Currently, computer technologies are widely used for the purpose of mastering professional activities both in the process of practical classes at universities and in self-study, simulating various real situations of typical work tasks and algorithms of a specialist’s activity in mastering complex skills within the framework of Maritime Technical English.
Keywords: scenario approach, e-learning, design of computer learning technologies, artificial intelligence, simulator training, typical work tasks, algorithms of activity
Full text in Russian.
How to cite
Kuznetsova Yu.S., Avanesova T.P. SCENARIO-BASED DESIGNING APPROACH TO COMPUTER-BASED TRAINING SYSTEMS. The World of Science, Culture and Education. 2025. No. 3 (112). 120–125. DOI: 10.24412/1991-5497-2025-3112-120-125