The World of Science, Culture and EducationISSN 1991-5497 · ISSN 1991-5500

No. 2 (93), 2022 · 361–364 · DOI: 10.24412/1991-5497-2022-293-361-364

THE KHALA AS A REFLECTION OF TAO IN STARCRAFT SERIES OF GAMES

Amosov N.V.

Abstract

In the following article analogies between ancient Chinese tao and the Khala from Starcraft series are touched upon and analyzed. Each of the phenomena is thoroughly examined, their history and characteristics included. A detailed comparison on the basis of reflecting the features in common that can prove the hypothesis that tao underlies the Khala is drawn. Vivid examples are given. On the other hand, it is emphasized that there are basic differences between these two notions which prove that the Khala doesn’t just simply copy tao of the Ancient China. These differences prove the authentic nature of the Khala in the game which very often even contradicts what tao really is. Both phenomena are analyzed on the religious, philosophical and political levels. At the end of the article a short summary is given.

Keywords: tao, Khala, computer games.

Full text in Russian.

How to cite

Amosov N.V. THE KHALA AS A REFLECTION OF TAO IN STARCRAFT SERIES OF GAMES. The World of Science, Culture and Education. 2022. No. 2 (93). 361–364. DOI: 10.24412/1991-5497-2022-293-361-364